>
>
> Original render:
> http://i53.photobucket.com/albums/g69/aspule/BoxesNoOcc.jpg
>
> Ambient occlusion pass:
> http://i53.photobucket.com/albums/g69/aspule/BoxesOccPass.jpg
>
> Final image:
> http://i53.photobucket.com/albums/g69/aspule/BoxesOcc.jpg
>
> This is where my method falls down! Look at the shadows around the base of the
> closest box. Not very good! This could be corrected by rotating the average
> angle towards the real light source, I guess...
>
> .....Hey ho... ...Peace out!
Oh, actually, that shadow would be there if there was sky light going on. All
that would be needed would be to make the black "sky sphere" white and it would
all look okay! Oh how fickle art is.
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